Iron Gods

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Magic item list (And tech)

Lynn 200
Jeff
Barbara
Trey
Harry

Lynn: Epick and battery and Flashlight

Potion cure light wounds
+1 light hammer

tech stuff:
72 vending discs (distributed) dead batteries? -10gp each
5 cards with brown stripe (distributed)
1 black card
Grippers (tool) 2 to str as prybar (24 str for holding things together/d47 damage attack but provokes 100 gold
4 Batteries:charged (10 charges) 100gp each
1 Radiation detector – 1 charge per hour shows levels 2000 gold
1 Brown nanite hypo gun: Injects to heal d8+1 and remove sickness (no charge) takes 5 to heal – 1000gp
2 Nanite canistors (brown) 10 charges d8+1 500gp each
2 Grade 1 hemocheck (stops bleeding/gives fast healing 1 for 1 minute) 1 charge
locker room:
Unopened White locker (COME BACK FOR THIS)

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